Thursday, September 11, 2025
Show HN: Real-time texture compression in Three.js https://ift.tt/WNnvEsa
Show HN: Real-time texture compression in Three.js With the latest three.js update (r180) the use of the Spark GPU codecs is now straightforward and integration into existing gltf loaders requires just one line of code. This blog post outlining the few steps involved, goes over some of the surprises I encountered, and takes a close look at performance. The spark.js GitHub repository now includes three.js examples that are trivial to run, just: ``` npm install npm run dev ``` https://ift.tt/9Qf2W5K September 11, 2025 at 11:50PM
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Show HN: Littlebird – Screenreading is the missing link in AI https://ift.tt/3Q79Kr5
Show HN: Littlebird – Screenreading is the missing link in AI https://littlebird.ai/ March 23, 2026 at 11:09PM
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Show HN: Stickerbox, a kid-safe, AI-powered voice to sticker printer Bob and Arun here, creators of Stickerbox. If AI were built for kids, w...
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Show HN: Music player for big local collections with mpd support mpz is a C++/Qt music player focused on UX, with derectory tree and playlis...
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Show HN: HCB Mobile – financial app built by 17 y/o, processing $6M/month Hey everyone! I just built a mobile app using Expo (React Native) ...
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