Paraggupta
Friday, July 10, 2026
Show HN: We beat Cloudflare's bot detection (open-source stealth browser) https://ift.tt/HShwGuJ
Show HN: We beat Cloudflare's bot detection (open-source stealth browser) https://ift.tt/FcQBoLy July 11, 2026 at 05:56AM
Show HN: SubjectiveZero, an open-source agentic node editor for creative coding https://ift.tt/eh25oz0
Show HN: SubjectiveZero, an open-source agentic node editor for creative coding Hey there, My name is Clem, I've been a solo indie dev for a couple years now, exploring frontier tech like XR and agentic workflows in the context of creative / interactive work. I've been building creation tools for a while and some common design challenge is to figure out the right level of abstraction for your tool. You can always make it super advanced and complex with low level concepts (shader composition, actual code etc.) but then you get something with a high complexity / learning curve. On the other hand, if you make your tool too high level, it might be easier to use at first, but people will most likely hit a wall eventually and start fighting with your tool to get their edge case done (you see that on mobile a lot actually). With this prototype (called SubjectiveZero), I'd like to imagine that we can kind of move the "slider" on the abstraction layer, meaning that you can actually start with prompts that describe the goal, and you can go as high level (stay with abstract prompts) or low level as you'd like (more specific prompts, or even edit the generated code directly)!
The agent orchestration actually understand your context and work along side with you to figure out what could be the best node graph structure for your project (that and some fun little procedural UI done at the node level). If i had to pitch it in 30 seconds, I'd say "Think TouchDesigner and friends but with agent orchestration". When you use it, it will generate real native code (Swift/Metal for now) that you can actually hot reload and iterate on either manually or through agents. It's still an early prototype and macOS only for now, but I'd love to get genuine feedback that could help me drive where this project should go next (or not). Lastly, I'm absolutely open and upfront on the fact that I used agentic coding for this, but as people say: "kept on a short leash". The architecture and specs were relatively well thought out and I personally prefer to be in the loop and review all the code being written to make sure it's going in the right direction. Oh and it's open source :-) Hope you like it!
https://ift.tt/tk1WEIv https://ift.tt/tk1WEIv July 10, 2026 at 08:53PM
Show HN: Wyrm – Solve algebra by touch, built on an open-source soundness engine https://ift.tt/iFQolm8
Show HN: Wyrm – Solve algebra by touch, built on an open-source soundness engine There is a mobile game called DragonBox. It sort of tricks you into learning algebra by starting with very abstract manipulations of a puzzle that must follow rules... gradually the game teaches you more and more rules and also strips out the more abstract elements until on the last levels you are finally solving real equations. I loved it, it taught my kids algebra.... and it was just fun. Over the years I often thought that there should be a calculator for Algebra that works this way... something where you can drag terms around and cancel & distribute with gestures, but most importantly enter your own problems. It should also do more kinds of problems than DragonBox allowed. So I finally decided to build it. https://dicroce.github.io/wyrm/home.html Here's a video showing it: https://www.youtube.com/watch?v=_STbS4zvIlU . If you'd rather just play with it: there's a limited in-browser demo (real engine, a few example equations, no download) on the landing page — https://dicroce.github.io/wyrm/home.html . The app can be found on iOS ( https://ift.tt/3fsE14q ) and as of this week on Google Play ( https://ift.tt/CrHF9SJ... ). I also decided to open source the underlying math engine so others could build on it: https://ift.tt/FWYsVHC . My goal for the engine btw is to build it all the way up to Calculus. Monetization is deliberately boring: the engine is free (MIT), and the polished gesture app is $4.99 once. No subscriptions, ads, accounts, or analytics. I'd love feedback on the engine design — especially from anyone who's worked on CAS or proof-assistant-adjacent problems. And if you played DragonBox as a kid and wished it went further: this is for you! https://ift.tt/FWYsVHC July 9, 2026 at 04:46PM
Thursday, July 9, 2026
Show HN: EVconomics – EV vs. gas cost-of-ownership calculator with live prices https://ift.tt/Lqz0BQT
Show HN: EVconomics – EV vs. gas cost-of-ownership calculator with live prices https://ift.tt/JlsHDRS July 10, 2026 at 12:59AM
Show HN: Codex Explorer, a local session manager for Codex CLI https://ift.tt/0vw5at8
Show HN: Codex Explorer, a local session manager for Codex CLI https://ift.tt/cmThZfv July 9, 2026 at 11:53PM
Wednesday, July 8, 2026
Show HN: Hover over your UI element to get its exact location in code https://ift.tt/qdeLRXE
Show HN: Hover over your UI element to get its exact location in code https://loerei.github.io/HoverSource/ July 8, 2026 at 11:14PM
Tuesday, July 7, 2026
Show HN: Fork – Let users build features on top of existing applications https://ift.tt/8NMkxKH
Show HN: Fork – Let users build features on top of existing applications Our initial release is a Chrome extension that builds on top of Gmail and Google Calendar. We keep limited trace activity of coding sessions for 30 days to troubleshoot and improve our offering. No data (events, emails) from Google is ever logged or retained. 50 second demo: https://www.youtube.com/watch?v=JQ292bncO_c Chrome extension (free + no login): https://ift.tt/RkWM2bg... We have a lot to learn and build. Would love any and all feedback! Paul & Dalton https://withfork.co/ July 7, 2026 at 11:47PM
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Show HN: We beat Cloudflare's bot detection (open-source stealth browser) https://ift.tt/HShwGuJ
Show HN: We beat Cloudflare's bot detection (open-source stealth browser) https://ift.tt/FcQBoLy July 11, 2026 at 05:56AM
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Show HN: Music player for big local collections with mpd support mpz is a C++/Qt music player focused on UX, with derectory tree and playlis...
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Show HN: Stickerbox, a kid-safe, AI-powered voice to sticker printer Bob and Arun here, creators of Stickerbox. If AI were built for kids, w...
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Show HN: HCB Mobile – financial app built by 17 y/o, processing $6M/month Hey everyone! I just built a mobile app using Expo (React Native) ...