Friday, September 11, 2026

Thursday, September 10, 2026

Wednesday, September 9, 2026

Show HN: Hydra – Open-source agentic terminal with a PTY daemon https://ift.tt/iuvGTK2

Show HN: Hydra – Open-source agentic terminal with a PTY daemon https://ift.tt/eo8y31E September 10, 2026 at 03:21AM

Show HN: I'm not a PostgREST fan this is why I'm building an alternative https://ift.tt/DpSL8tr

Show HN: I'm not a PostgREST fan this is why I'm building an alternative Don't get me wrong, core PostgREST concept is good. But I do think that stuff like Haskell and PlSQL should not be used in production. This is why I came up with the idea to make my own API generation service. Right now it is using SqLite as a main DB and generates endpoints based based on TOML DSL with some LUA scripting. I guess in several week I will have fully working usable MVP. https://ift.tt/FuLeaxG September 9, 2026 at 11:17PM

Tuesday, September 8, 2026

Show HN: Rokz: a browser port of a 1990 ASCII dungeon crawler https://ift.tt/Mx4hjeV

Show HN: Rokz: a browser port of a 1990 ASCII dungeon crawler For those younger than me, Kroz was Apogee's first game, a text-mode dungeon crawler from 1987. Apogee released the Turbo Pascal source under GPL in 2009. I ported the 1990 episode (Lost Adventures of Kroz) to the browser. No dependencies typescript. Some interesting tidbids I learned: The game's clock is its sound :-) Turbo Pascal's delay() blocks, and the sound effects are built out of delays, so a footstep is an 8 ms tone, 120 ms of silence, another 8 ms tone. That silence is the turn. You can't outrun Kroz by mashing keys because every move costs the length of its own beep. In the port a square-wave oscillator reproduces this (no samples etc), and playing a sound returns its duration whether or not it is audible. DOS Kroz asked at startup: "Slow or Fast PC" - and repeated sound chunks according to this. All the hidden stuff, easter eggs, and even most of bugs are reproduced. You can play it just like original. Oh, one thing - instead of ASCII letters I used tiles (from Dungeon Crawl Stone Soup (CC0)). I started with Lost Adventures because Apogee's source was most complete. I will continue with rest of the episodes. AI Disclose: I used Claude to help me extract levels from the Pascal source and to test it by taking over chrome session and measure miliseconds :D You can play it here: https://taler.pl/rokz/ source code here: https://ift.tt/fpESBRO https://taler.pl/rokz/ September 9, 2026 at 01:25AM

Show HN: Pipnote – Share a reminder they can't peek at until it arrives https://ift.tt/laPNDe9

Show HN: Pipnote – Share a reminder they can't peek at until it arrives https://pipnote.app/ September 9, 2026 at 01:18AM

Show HN: Linubot – like Grok bot and Hermes had a kid https://ift.tt/fGevPEw

Show HN: Linubot – like Grok bot and Hermes had a kid Work on Linux and Android with Tailscale. Because we also deserve some good stuff before everyone else. Any provider, or providers. Desktop workspace controlled with IPC by the agent, memories, skills, MCPS, self-learning, and more. Friendly UI and advanced area for power users. https://ift.tt/cYBIXLe September 9, 2026 at 12:14AM

Show HN: Toast, a beautiful by default in terminal IDE https://ift.tt/K7XQJ0F

Show HN: Toast, a beautiful by default in terminal IDE https://ift.tt/yvd7I1L September 11, 2026 at 11:24PM