Paraggupta
Thursday, March 12, 2026
Show HN: Every Developer in the World, Ranked https://ift.tt/nMdxh8e
Show HN: Every Developer in the World, Ranked We've indexed 5M+ GitHub users and built a ranking system that goes beyond follower counts. The idea started from frustration: GitHub is terrible for discovery. You can't answer "who are the best Python developers in Berlin?" or "who identified transformer-based models before they blew up?" without scraping everything yourself. So we did. What we built: CodeRank score - a composite reputation signal across contributions, repository impact, and community influence Tastemaker score - did you star repos at 50 stars that now have 50,000? We track that Comparison Builder - allows users to build comparison graphics to compare devs, repos, orgs, etc. Sharable Profile Graphics - share your scores and flex on your coworkers or the community at large Some things we found interesting: Most-followed ≠ most influential. The correlation between follower count and tastemaker score is surprisingly weak. There's a whole tier of developers who consistently find projects weeks and months before they trend, with almost no public following. Location data on GitHub is a disaster. We spent an embarrassing amount of time on normalization and it's still not anywhere near perfect. Try it: https://coderank.me/ If your profile doesn't have a score, signing in will trigger scoring for your account. Curious what the HN crowd thinks about the ranking methodology, happy to get into the weeds on any of it. https://coderank.me March 13, 2026 at 02:12AM
Show HN: Baltic security monitor from public data sources https://ift.tt/JAL5hU4
Show HN: Baltic security monitor from public data sources People around me started repeating stuff from various psyop campaigns on TikTok or other social media they consume. Especially when living in Baltics it's basically 24/7 fearmongering here from anywhere, either it's constant russian disinfo targeted campaigns via their chains of locals or social media campaings or some bloggers chasing hype on clickbait posts, so it was driving me mad, and it is distracting and annoying when someone from your closest ones got hooked on one of these posts and I was wasting time to explain why it was a bs. So I took my slopmachine and some manually tweaking here and there and made this dashboard. Main metric is basically a daily 0-100 threat score, which are just weighted sums and thresholds - no ML yet. https://estwarden.eu/ March 12, 2026 at 11:14PM
Show HN: Raccoon AI – Collaborative AI Agent for Anything https://ift.tt/f8jdNSm
Show HN: Raccoon AI – Collaborative AI Agent for Anything Hey HN, I'm Shubh, Co-Founder of Raccoon AI. Raccoon AI is like having something between Claude Code and Cursor in the web. The agent has its own computer with a terminal, browser, and internet, and it is built with the right balance of collaboration and autonomy. You can talk to it mid-task, send it more files while it's still running, or just let it go and come back to a finished result. It's the kind of product where you open it to try one thing and end up spending two hours because you keep thinking of more things to throw at it. The thing that most people get excited about is that sessions chain across completely unrelated task types. You can go from market research (real citations, generated charts) to raw data analysis (dump your db, ask questions) to a full interactive app, all in one conversation sharing the same context. It has unlimited context through auto summarization, which is really good with Ace Max. It connects to Gmail, GitHub, Google Drive, Notion, Outlook, and 40+ other tools. You can add your own via custom MCP servers. Raccoon AI is built on top of our own agents SDK, ACE, which hit SOTA on GAIA benchmark with a score of 92.67. A bit of background: We're a team of 3, and we started about 1.5 years ago to build the best possible browser agent to ever exist, after a couple of pivots we arrived at this and have been constantly shipping and growing since October. Happy to go deep on the architecture or talk about the limitations and excited about the feedback. Site: https://raccoonai.tech https://raccoonai.tech March 12, 2026 at 11:50PM
Wednesday, March 11, 2026
Show HN:Conduit–Headless browser with SHA-256 hash chain - Ed25519 audit trails https://ift.tt/07lhVGW
Show HN:Conduit–Headless browser with SHA-256 hash chain - Ed25519 audit trails I've been building AI agent tooling and kept running into the same problem: agents browse the web, take actions, fill out forms, scrape data -- and there's zero proof of what actually happened. Screenshots can be faked. Logs can be edited. If something goes wrong, you're left pointing fingers at a black box. So I built Conduit. It's a headless browser (Playwright under the hood) that records every action into a SHA-256 hash chain and signs the result with Ed25519. Each action gets hashed with the previous hash, forming a tamper-evident chain. At the end of a session, you get a "proof bundle" -- a JSON file containing the full action log, the hash chain, the signature, and the public key. Anyone can independently verify the bundle without trusting the party that produced it. The main use cases I'm targeting: - *AI agent auditing* -- You hand an agent a browser. Later you need to prove what it did. Conduit gives you cryptographic receipts. - *Compliance automation* -- SOC 2, GDPR data subject access workflows, anything where you need evidence that a process ran correctly. - *Web scraping provenance* -- Prove that the data you collected actually came from where you say it did, at the time you say it did. - *Litigation support* -- Capture web content with a verifiable chain of custody. It also ships as an MCP (Model Context Protocol) server, so Claude, GPT, and other LLM-based agents can use the browser natively through tool calls. The agent gets browse, click, fill, screenshot, and the proof bundle builds itself in the background. Free, MIT-licensed, pure Python. No accounts, no API keys, no telemetry. GitHub: https://ift.tt/n861dER Install: `pip install conduit-browser` Would love feedback on the proof bundle format and the MCP integration. Happy to answer questions about the cryptographic design. March 12, 2026 at 04:45AM
Show HN: Free audiobooks with synchronized text for language learning https://ift.tt/94qjXeZ
Show HN: Free audiobooks with synchronized text for language learning https://ift.tt/6iy8HA3 March 12, 2026 at 02:42AM
Tuesday, March 10, 2026
Show HN: 2D RPG base game client recreated in modern HTML5 game engine with AI https://ift.tt/hwGnBOK
Show HN: 2D RPG base game client recreated in modern HTML5 game engine with AI When I was much younger, I used to play a Korean MMORPG called Helbreath, and I also hosted a bunch of private servers for it. I eventually moved on, but I always loved the game’s aesthetics, its 2D nature, and its atmosphere. That may just be nostalgia talking. The community maintained private server and client, which to my knowledge were based on leaked official files, were written in fairly archaic C++. If you’re interested in the original sources, I’ve included the main client and server files, Client.cpp and Server.cpp, in the reference folder. I always felt that if the project was rewritten in something more modern and better structured, a lot more could be done with it. But rewriting an MMORPG client and server from scratch is not exactly the kind of thing you do on a whim. That said, there was a guy who got pretty far with a C# rewrite and an XNA-based client, though that project is now also discontinued. Now that AI has become quite capable, I decided to see how far I could get by hooking up the original assets in a modern HTML5 game engine. I wanted HTML5 because I figured a nearly 30 year old 2D game should run just fine in a browser. I ended up choosing Phaser 3 for a few reasons. Mainly, it's 2D only, free, HTML5 first (JS/TS), and code-first, which mattered because I wanted good Cursor integration for AI assistance. Another thing I liked was its integration with React, which let me build the UI using browser technologies and render the UI at native resolution on top of the WebGL canvas, rather than building the UI inside the game engine itself, which runs at 1024x576 resolution. The original game ran at 640x480. After about 1.5 months of talking to AI on evenings and weekends, and roughly $200 worth of Cursor usage later, I finished hooking up the original assets in a modern game engine that seems to run just fine in a browser. By "base game client", I mean that it's not fully hooked up in terms of how the full (MMO)RPG should function, but it does include all the original assets and core mechanics needed to provide a solid foundation if you want to build your own 2D (MMO)RPG on top of it. Continuing to build with AI should also work just fine, since this is how I managed to get that far. The asset library is quite rich, if you ask me, but there is one caveat: these assets are not in the public domain. They are still the property of someone, or some entity, that inherited the IP from the original developer, which is no longer in business. You can read more about that on the GitHub page. https://ift.tt/QXvUtTr March 11, 2026 at 01:39AM
Show HN: Don't share code. Share the prompt https://ift.tt/YpKt6Sd
Show HN: Don't share code. Share the prompt Hey HN, I'm Mario. I recently talked to a colleague about AI, agents and how software development will change in the future. We were wondering why we should even share code anymore when AI agents are already really good at implementing software, just through prompts. Why can't everyone get customized software with prompts? "Share the prompt, not the code." Well, I thought, great idea, let's do that. That's why I built Open Prompt Hub: https://ift.tt/8N02X7M . Think GitHub just for prompts. The idea is simple: Users can upload prompts that can then be used by you and your AI tools to generate a script, app, or web service (or prime their agent for a certain task): Just past it into your agent or ide and watch it build for you. If the prompt does not 100% covers your usecase, fork it, tweak it, et voila: tailor-made software ready to use! The prompts are simple markdown files with a frontematter block for meta information. (The spec can be found here: https://ift.tt/6YNf8PC ) They versioned, have information on which AI models build it successfuly and have instructions on how the AI agent can test the resulting software. Users can mention with which models they have successfully or unsuccessfully executed a prompt (builds or fail). This helps in assessing whether a prompt provides reliable output or not. Want to create a open prompt file? Here is the prompt for it which will guide you through: https://ift.tt/2wbYg6J Security! Always a topic when dealing with AI and prompts? I've added several security checks that look at every prompt for injections and malicious behavior. Statistical analysis as well as two checks against LLMs for behaviour classification and prompt injection detection. It's an MVP for now. But all the mentioned features are already included. If this sounds good, let me know. Try a prompt, fork it, or tell me what you'd change in the spec or security scanner. I'm really curious about what would make you trust and reuse prompts. Or if you like the general idea... https://ift.tt/w8usVTa March 11, 2026 at 12:29AM
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Show HN: Every Developer in the World, Ranked https://ift.tt/nMdxh8e
Show HN: Every Developer in the World, Ranked We've indexed 5M+ GitHub users and built a ranking system that goes beyond follower counts...
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