Wednesday, October 14, 2026

Show HN: I think Apple should have built this a long time ago https://ift.tt/4DwL0oK

Show HN: I think Apple should have built this a long time ago Built this little tool a while ago and shared it with a few friends. The feedback I got was great that I decided to release it publicly. It's not just another 'clipboard'... Honestly, would love you guys to try it out! This is my first public release of a product with a price tag! I have 0 expectations for it... but I genuinely love using it myself. https://ift.tt/lfEUR8L October 15, 2026 at 05:48AM

Show HN: Ask a technical question, get an animated explainer you can interrupt https://ift.tt/go7x9W0

Show HN: Ask a technical question, get an animated explainer you can interrupt https://ift.tt/zlX69wn October 15, 2026 at 04:10AM

Show HN: Dub Anything – Dub videos in each actor's own voice https://ift.tt/mjFCfBa

Show HN: Dub Anything – Dub videos in each actor's own voice There are many movies and shows out there with neither subtitles or dubs in English (or any other language). Pretty much impossible to watch. With SOTA AI now directing the process, you can do it locally on your machine. You basically just clone the repo, open up Codex or Claude and tell it to dub the video you want in the language you want. The repo contains all the scripts and guidance I've developed over the past few weeks to create dubs that are watchable, as an added bonus the voices in the dub are the actors own voices which is really nice. Also it's self improving, each dub may modify the scripts for better fidelity. So feel free to push them back to the repo so everyone benefits. Thanks. https://ift.tt/KSmbkja October 15, 2026 at 01:19AM

Show HN: Petal, open-source CoScreen/ScreenHero finally free https://ift.tt/Qckiluw

Show HN: Petal, open-source CoScreen/ScreenHero finally free Hi HN! I’m Jason Thomas, one of the founders of CoScreen. As some of you may know, Datadog sunset the CoScreen service on July 31st. Four of us from the original CoScreen team have spent the last couple months building a free and open source pair programming tool inspired by those that came before us: It’s called Petal ( https://ift.tt/pCaBqz4 ) Some history first, because when we started CoScreen we had hoped to break the sad and established pattern of this industry. Screenhero was an exceptional tool that a lot of us loved for pairing. Multiple cursors, low latency, you could click your partner’s editor, and just start typing. It felt like magic while we had it. Then Slack bought it in 2015, and shut down the standalone app in December 2017. When Till, Max, and I started CoScreen, we were aware of this history, and wanted to build an even more magical collaboration and screen sharing experience: the entire concept was “throw a window from your laptop up on someone else’s screen, and start collaborating with zero friction.” Datadog acquired us in 2022, and thus began the great adventure of adapting our real-time technology into Datadog products, while also continue developing CoScreen as a standalone tool from the Datadog ecosystem. Datadog invested in the product for years and we’re thankful for that. But CoScreen itself proved, like so many other screen sharing tool acquisitions, to be too tangential from the customer base and core mission. We instead built other communication features in Datadog, the integrations with other video platforms, and also its wildly successful MCP server. We weren't the only ones. Around was bought by Miro and shut down in March 2025. Multi (formerly Remotion) was acqui-hired by OpenAI in 2024 and shut down about a month later. It's nearly always the same story: a small team builds something hard that people love, a platform buys it for the team or the feature, and the standalone product doesn't survive the integration. So we decided firmly to do things differently this time. Petal is completely free and open source and we aren't monetizing it. If we lose interest or get hit by a bus, you can self-host it or fork it, and nobody can sunset it on you. Honestly it's a love letter to everyone in this community that supported us, believed in us, and to liberate collaborative screen sharing from this vicious cycle. We hope through this we can help foster a large and vibrant community around innovating in this product sector. What Petal does: shared windows show up as real windows on your desktop, movable and resizable, not tiles in a grid. Several people can share at once, everyone gets a labeled cursor, and you can click into any shared window to type and scroll. Rooms are persistent, so you click once to join "eng-sync" instead of passing links around. It runs on macOS and Windows (Linux is next, this time for real and you can help us!), plus a web app. Media goes over LiveKit. You can use our hosted instance with zero config, or point the app at your own LiveKit server with one docker-compose if you want the traffic to stay on your network or even use an entirely different video backend if you want to. The part that still feels strange to us: CoScreen took almost six years to build. The first version of Petal took under eight weeks, from scratch, with frontier models like Fable and Astra doing a lot of the work. Real-time video and window capture is some of the most unforgiving code we have ever written, so we didn't expect that. We will do a proper writeup on what worked and what didn't, and are happy to answer questions about it here. Till, Darren, Max and I will be in the thread. https://petal.live/ October 14, 2026 at 11:53PM

Tuesday, October 13, 2026

Show HN: Sayso, free open source dictation for Mac, Windows, and Linux https://ift.tt/jSxaVhg

Show HN: Sayso, free open source dictation for Mac, Windows, and Linux https://ift.tt/wc0DrJA October 13, 2026 at 09:26PM

Monday, October 12, 2026

Show HN: Brickbrag – A multiplayer brick-building world in the browser https://ift.tt/Kun9XY6

Show HN: Brickbrag – A multiplayer brick-building world in the browser https://brickbrag.com/ October 13, 2026 at 02:33AM

Show HN: Yagi, Rust DSP Library https://ift.tt/731Gz2m

Show HN: Yagi, Rust DSP Library Hi HN, I'm a big fan of the liquid-dsp C library and thought it'd be fun to bring it over to Rust. I'm calling this library Yagi DSP. liquid-dsp has more than 1300 tests and yagi now has ported and passes more than 95% of them. I've just finished a major refactoring of the library with lots of API churn now behind me and I think it's now ready for external users. I've still got a lot more I'm hoping to do with it including a streaming graph/dataflow library that I'm building on top of yagi. My goal with that is to create something that's easily embeddable in applications. The browser demo linked in the README is just a very basic example to show how different modems work in the presence of noise, but it really does use yagi via wasm-bindgen. I think it's a fun 5 minute diversion if you've heard terms like QPSK or QAM but aren't sure what they mean. You can try out the demo here https://ift.tt/Ge8dTFS https://ift.tt/41JrUqx October 13, 2026 at 01:52AM

Show HN: I think Apple should have built this a long time ago https://ift.tt/4DwL0oK

Show HN: I think Apple should have built this a long time ago Built this little tool a while ago and shared it with a few friends. The feedb...